Monday, September 22, 2008

Rule #1 of Online Team Multiplayer

This may be tweaked in the future, but the following is a rule I have observed from playing Team Fortress 2 on the 360:

When joining a match in progress, you will inevitably join the losing team.  This is because some people who play online are poor sports and will leave their team as soon as the going gets tough.  I believe that this encompasses the jackass rule of online anonymity, and the fact that most online gamers are in fact little brat kids.

So time and again I would join a match in progress only to see the score either completely one sided, or even the teams pathetically skewed.  In one instance of a 6 on 6 match, there were 6 red team members and just 2 blue team members (myself included) when I joined.  It was pathetic and of course 6 on 2 will be one sided, and what was even worse at the start was that the red team was not actually bothering to capture a section, they were happy with fortifying their position to kill the blue team.  So me and the other person through a silent bond of understanding our situation both became snipers and settled for remaining relatively safe and picking off the red as they wandered around trying to kill blue.  After a minute or two other players started to join and blue actually had a team, so we fought back against the red and actually captured a post.  It was gratifying considering the poor sports that left blue in the first place.

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